"കാർസ് (സിനിമ)" എന്ന താളിന്റെ പതിപ്പുകൾ തമ്മിലുള്ള വ്യത്യാസം

"Cars (film)" എന്ന താൾ പരിഭാഷപ്പെടുത്തിയത്.
No edit summary
വരി 19:
</span>
 
<span>2006 മെയ് 26 നാണ് ആദ്യ പ്രദർശനം നടന്നത്.ജൂൺ 9 ന് തിയറ്ററുകളിലും പ്രദർശനത്തിനെത്തി. </span>''Cars''
<span>2006 മെയ് 26 നാണ് ആദ്യ പ്രദർശനം നടന്നത്.ജൂൺ 9 ന് തിയറ്ററുകളിലും പ്രദർശനത്തിനെത്തി. </span>''Cars'' premiered on May 26, 2006 at Lowe's Motor Speedway in Concord, North Carolina, and was theatrically released on June 9, 2006 to mostly positive reviews from critics. It was nominated for two [[അക്കാദമി അവാർഡ്|Academy Awards]] including Best Animated Feature, and won the Golden Globe Award for Best Animated Feature Film. The film was released on DVD on November 7, 2006 and on [[ബ്ലൂ റേ ഡിസ്ക്|Blu-ray]] in 2007. The film was accompanied by the short ''One Man Band'' for its theatrical and home media releases. Merchandise based on the film (including scale models of several of the cars) broke records for retail sales of merchandise based on a Disney/Pixar film,<ref>{{cite news|url=https://www.nytimes.com/2009/04/06/business/media/06pixar.html?_r=4&hpw=&pagewanted=all|title=Pixar’s Art Leaves Profit Watchers Edgy|author=Brooks Barnes|date=April 5, 2009|work=The New York Times|accessdate=June 2, 2009}}</ref> bringing an estimated $10 billion for 5 years after the film's release.<ref>{{cite news|url=http://articles.latimes.com/2011/jun/21/business/la-fi-ct-cars2-20110621|title=Merchandise sales drive Pixar's 'Cars' franchise|last1=C. Chmielewski|first1=Dawn|date=June 21, 2011|last2=Keegan|first2=Rebecca|newspaper=Los Angeles Times|quote=In the five years since its 2006 release, "Cars" has generated global retail sales approaching $10 billion, according to Disney. That ranks the Pixar film alongside such cinematic merchandising standouts as "Star Wars," "Spider-Man" and "Harry Potter," as well as its own paean to playthings, "Toy Story," according to researcher NPD.|accessdate=July 13, 2013}}</ref> The film was dedicated to Joe Ranft, who was killed in a car accident during the film's production.
 
In 2006, supervising animator on the film Scott Clark, spoke about the challenges of animating car characters, saying: "Getting a full range of performance and emotion from these characters and making them still seem like cars was a tough assignment, but that's what animation does best. You use your imagination, and you make the movements and gestures fit with the design. Our car characters may not have arms and legs, but we can lean the tires in or out to suggest hands opening up or closing in. We can use steering to point a certain direction. We also designed a special eyelid and an eyebrow for the windshield that lets us communicate an expressiveness that cars don't have."<ref name="adisney1" /> Doug Sweetland, who also served as supervising animator, also spoke about the challenges, saying: "It took a different kind of animator to really be able to interpret the ''Cars'' models, than it did to interpret something like ''The Incredibles'' models. With ''The Incredibles'', the animator could get reference for the characters by shooting himself and watching the footage. But with ''Cars'', it departs completely from any reference. Yes they're cars, but no car can do what our characters do. It's pure fantasy. It took a lot of trial and error to get them to look right."<ref name="adisney1" />
 
Lasseter also explained that the film started with pencil and paper designs, saying: "Truth to materials. Starting with pencil-and-paper designs from production designer Bob Pauley, and continuing through the modeling, articulation, and shading of the characters, and finally into animation, the production team worked hard to have the car characters remain true to their origins."<ref name="adisney1" /> Character department manager Jay Ward also explained how they wanted the cars to look as realistic as possible, saying: "John didn't want the cars to seem clay-like or mushy. He insisted on truth to materials. This was a huge thing for him. He told us that steel needs to feel like steel. Glass should feel like glass. These cars need to feel heavy. They weigh three or four thousand pounds. When they move around, they need to have that feel. They shouldn't appear light or overly bouncy to the point where the audience might see them as rubber toys."<ref name="adisney1" /> According to directing animator James Ford Murphy, "Originally, the car models were built so they could basically do anything. John kept reminding us that these characters are made of metal and they weigh several thousand pounds. They can't stretch. He showed us examples of very loose animation to illustrate what not to do."<ref name="adisney1" />
 
== References ==
{{Reflist|30em}}
"https://ml.wikipedia.org/wiki/കാർസ്_(സിനിമ)" എന്ന താളിൽനിന്ന് ശേഖരിച്ചത്